![]() ![]() ![]() ![]() Tactics Ogre laid the groundwork for a job system that would be perfected in its successor, but both games have an equal knack for tense, moment-to-moment interactions. Tactics Ogre invites comparison to Final Fantasy Tactics and, in many ways, that comparison is salient. At a time when the JRPG was not yet 10 years old, a 12-person team at Quest created a game more grounded in the realities of contemporary geopolitics than any that had come before, and created a blueprint for a genre that continues to persist a quarter century later. This is a story of class and ethnic conflict, of land and blood. As I look back on Tactics Ogre: Let Us Cling Together, it’ll be with this line firmly emblazoned unto my mind.
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